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Hypha

Connecting to - and through field recordings
in the form of intimate sound-memos.

INTERACTION DESIGN

SOUND DESIGN

BRANDING

VIDEO PRODUCTION

UX: Tom van Wijland, Ece Günesen

ID: Isabelle Olsson, Julius Bahl

UX: Tom van Wijland, Ece Günesen

ID: Isabelle Olsson, Julius Bahl

Hypha is a system consisting of two ritual objects of the post-social media era. 

It makes use of the slow-consumed and abstract medium sound, aiming to remedy our obsessive and distracting relationships with today's visual-based digital realm, encouraging us to be present in the moment, and reflect on past experiences through soundscapes. 

Please activate sound from the right corner of the video ↑

Power of sound

We started the design process by talking to a sound expert who is experienced in nature field recordings. He described his time recording in nature as a state of deliberate mindfulness where the individual focuses on stillness [as to not disturb the recording] and immersion. His shared experiences and insight inspired us to explore sound as a grounding element in tech.

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Little pebble

high pitch, sharp, trills (prrrtprrrt), cute, melodic

Mother pebble

breathing, purring, warm, mysterious, knowledgeble

The two units are given a distinct personality of their own through their contrasting sonic identities. The portable field recorder resembles a little bird companion, whereas the home unit embodies a wise, lazy housecat to come home to. 

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A weekly recap in the form of an audio-visual experience is compiled through all the saved recordings. By turning moments into a more fluid medium through sound, things become less easily quantified and more open for humane interpretation and reflection

Weekly reflection

A weekly recap in the form of an audio-visual experience is compiled through all the saved recordings. By turning moments into a more fluid medium through sound, things become less easily quantified and more open for humane interpretation and reflection. 

 

The composition can be synchronized with diverse data sources at the user's discretion.

The composition can be synchronized with diverse data sources at the user's discretion.

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Sound↑

Sonic branding

The brand name takes inspiration from a botanical term, the hyphae [or hypha in singular], referring to  each of the branching filaments that make up the mycelium of a mushroom bodies. A 'connection' of this nature allowed us to play with the idea graphically, including the motion graphics and sonic branding.

Process

Throughout the project, I was exposed to different softwares that I had no prior knowledge of such as Touchdesigner and Ableton (shoutout to Tom, who is the real Ableton wizard here). Despite the mini-project's tight timeframe of just 3 weeks, I was able to create data-reactive visuals, albeit with varying degrees of success. More importantly, I gained valuable insights into working with node-based tools and was able to visualize our concept in a simpler manner.

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Project credits

2024   |  Duration: 3 weeks

UX: Tom van Wijland, Ece Günesen

ID: Isabelle Olsson, Julius Bahl

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